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Apple's VR headset will feature a 3D operating system, one that will also resemble iOS and can quickly switch between AR and VR modes and take advantage of gesture recognition.
The long-rumored Apple AR headset could finally become a real product in 2023, but there are still many questions about how it will actually function. In a new breakdown of how the headset will work, Apple's attempt to take on Meta and others will rely on producing a great operating system experience, as well as high-specification hardware.
Driving the entire device will be an operating system that will have an iOS-like interface, according to Bloomberg. The operating system, xrOS, will be completely in 3D, and offer many of the same features as iOS and iPadOS, including a version of Safari, Photos, Mail, Messages, and Calendar.
The aim is to apparently offer an experience familiar to iPhone and iPad users.
To navigate the environment, hand, finger, and eye tracking will be used via several cameras and sensors, with gestures such as pinching their thumb and index finger used to trigger items. Eye tracking will allow users to select elements from a menu, without clumsily doing so with their hands.
A Digital Crown, like the Apple Watch version, will be used to switch users between AR and VR modes, so that they can gradually move between the two depending on how much of the real-world environment they need to see.